OpenGL POV’s

After much drama, allow me to present some Open GL that messes around with point of views, visualizing some intersecting planes. This is rough start number 3…I”m hoping this clicks together soon ’cause this still is not the most intuitive thing. On the other hand, I’m getting the hang of eclipse. Source code here. Incidentally, the inspiration for this final version was Oscar’s code


Animal Symbols

Here are a couple visual examples of Toucans  in art!  Let’s explore how they’re portrayed, shall we?

Toucan Sam is a cultural object, in this case used for his “tropical” implications. In this case he is rendered as humerus and playful, and, at the same time he is given an Australian accent to accentuate his “exotic” connection.  The hope is that consumers will make the connection between brightly-colored birds, which are from topical locations, and fruit, which is from a tropical location.  To provide a second layer of connection t, he is given coloring on his beak that matches the loop shape of the cereal he represents

The toucan’s ability to fly and majestic form is the triggers for this tattoo.  The form is highly stylized to look majestic and serious, proper for a visual   incarnation as “Messenger of the gods”.  By showing the animal in profile, and only showing the most recognizable features, the tattoo keeps the sacred comfortably in the realm of symbolic and believable.  As Terry Pratchett says, “Seeing, contrary to popular wisdom, isn’t believing. It’s [Seeing is] where belief stops, because it isn’t needed any more.”

This elegant and playful peice represents a minimalist toucan.   The streamlined body is played up, as is the modernist colors.  While there is no cultural subtext obvious, the owner of a piece like this has an obvious point to make:  I am modern and have an up-to-date sensibility.  I have connections to an exotic local where perhaps I visit sometimes.  I am a little playful, since this isn’t the type of piece someone who was insecure in their social position would show off.

OpenGL rotations

Some rotations in an openGL application. I can’t help but notice that openGL is going through great effort to, basically, recreate Processing. Just sayin’. Source code Here

OpenGL Test

This here is just a little geometry test using openGL! You can download the java file here

Moods of Zoe the Goat

Zoe the Goat lives on top of an alpine mountain in a happy little cave similar to a Hobbit hole. Think very domestic, lacy curtains, plain wooden floors, and patchwork quilts, fresh cheese in the pantry, baguettes stacked up on the side, sausages curing from the rafters…the goat likes the simple, high-cholesterol life. It’s the early 70’s in the late springtime, and The Goat spends her days chewing on the grass, climbing up the rocky craggy mountain, or enjoying the view of a medium-sized city way down below. The goat has no enemies, but once in a while The Kid (a small goat?) might stop by to chew the fat. And there’s a Fat Cat who also hangs out in the area. A very pastoral life, The Goat has.

Zoe as a Goat

Here I am…with a Mountain Goat! This is an exercise for Animals/People. Little Mountain Goat was my family nickname growing up and it’s probably as close to a totem as I get – sturdy, reliable, not especially glamorous but able to go places a more delicate animal couldn’t. I think I look good on a goat. Click for full size.

Mashups Final

This here is a Mashups final! This project was started as part of a Crafting with Data project, and has now turned into this.

Future updates: It needs to be integrated with Google News so that its fully cross referenced with all topics, otherwise it’s pretty much as I imagined it.

Current: A News Project!

And here’s a Presentation about it!